Primitive Archer

Main Discussion Area => English Warbow => Topic started by: cool_98_555 on April 06, 2013, 04:22:06 pm

Title: Warbow FPS?
Post by: cool_98_555 on April 06, 2013, 04:22:06 pm
Hello Everyone.  Just out of curiosity, I was wondering if anyone ever shot a warbow through a chrono and clocked the fps.  I would be curious as to what the fps would be for a minimum of 100# shooting a true war arrow, and also a more modern carbon arrow with a heavy gpi rating like 10gpi+ and something like a 300 or 250 spine.

Looking forward to the results! 
Title: Re: Warbow FPS?
Post by: adb on April 06, 2013, 07:21:59 pm
Never done it... and not interested in speed. More concerned with cast. Would be interesting to know fps, however.
Title: Re: Warbow FPS?
Post by: Thesquirrelslinger on April 07, 2013, 10:42:45 pm
Big, heavy arrows do not need as much velocity to get the hitting power and KE of a normal (lighter) arrow.
KE= penetration/damage.
Title: Re: Warbow FPS?
Post by: adb on April 08, 2013, 12:19:37 pm
Big, heavy arrows do not have as much velocity, but they have more momentum. Momentum is mass X velocity. And yes, it will have more kinetic energy, which is the energy an object possesses due to its motion. I think that's what you were trying to say?

As an example... would you rather get hit in the head with a golf ball going 50 mph, or a ping pong ball going 100 mph? I'll take the ping pong ball, thank you very much. It's similar with war arrows. They're not travelling nearly as fast as a carbon fiber arrow shot from a static recurve, but they hit much harder (and penetrate more) due to their greater mass. For me (shooting war bows), I could care less what the velocity is. If I get a cast of 200 yards or better with 60+ gram livery arrows, I'm a happy camper. Knowing the velocity would be interesting, however.

There was a TV series a while back... I think it was called "The Weapons That Made Britain" and there was a program on the longbow. They did some testing on penetration and velocity, etc. It was interesting. I think if you google it on you tube, you'll find it. They did some velocity testing with a Doppler radar(?) with Mark Stretton shooting a heavy draw weight war bow.
Title: Re: Warbow FPS?
Post by: adb on April 11, 2013, 06:54:06 pm
I was re-watching the Doc on 'The Weapons That Made Britain - The Longbow' and on episode 2 they were doing some penetration testing. With Mark Stretton shooting a 150# warbow, they indicated 52 meters per second initial velocity (which is about 170 fps), but they didn't say how heavy the arrow was. I'd guess he would probably be shooting at least a 65 gram arrow, but it could be much more. That's decently impressive with a heavy arrow. That would be average for a target weight arrow, but with the increased mass of a heavy arrow, that would give it very good momentum. IMHO, the arrow head they were using for the armour penetration test was rubbish. With a proper heavy head, and a 1/4# arrow, I think the results would have been different.
Title: Re: Warbow FPS?
Post by: twisted hickory on April 11, 2013, 11:11:18 pm
I was re-watching the Doc on 'The Weapons That Made Britain - The Longbow' and on episode 2 they were doing some penetration testing. With Mark Stretton shooting a 150# warbow, they indicated 52 meters per second initial velocity (which is about 170 fps), but they didn't say how heavy the arrow was. I'd guess he would probably be shooting at least a 65 gram arrow, but it could be much more. That's decently impressive with a heavy arrow. That would be average for a target weight arrow, but with the increased mass of a heavy arrow, that would give it very good momentum. IMHO, the arrow head they were using for the armour penetration test was rubbish. With a proper heavy head, and a 1/4# arrow, I think the results would have been different.
You would get a pass thru on a rhino! :o :o :o :o
Title: Re: Warbow FPS?
Post by: mikekeswick on April 12, 2013, 04:24:11 am
It's ok testing these bows to see if they shoot through armour but that doesn't really matter. It was the French horse's we were interested in hitting. A knight without a horse is next to useless.
A 'warbow' if made correctly will do the same as a 'normal weight' bow whern everything is scaled in proportion.
Title: Re: Warbow FPS?
Post by: CaptainBeaky on April 12, 2013, 06:29:11 am
Big, heavy arrows do not need as much velocity to get the hitting power and KE of a normal (lighter) arrow.
KE= penetration/damage.

Momentum = mv (mass x velocity) and is what you need for penetration with a set frontal area - the more mass you have, the higher the resistance to a change in velocity, whether due to air resistance or due to penetration into the target.

Kinetic energy = mv2 (mass x velocity x velocity) and is what causes impact damage to the target (as distinct from penetrating/cutting tissue damage from the sharp edges of a broadhead).

Illustration:
2 arrows - one weighing 300gr travelling at 300 f/s, (carbon out of a compound?), the other weighing 600gr travelling at 150f/s (warbow?)
They both have the same momentum, but the lighter arrow has twice the kinetic energy of the heavier arrow at half the velocity.
If both arrows had the same point profile and cross-section (OK, unrealistic, but bear with me), they would penetrate to the same depth, but the lighter arrow would impart a heavier impact.
Switching back to Planet Reality, where the lighter arrow has a much smaller cross section, the lighter, faster arrow would quite possibly penetrate all the way through, whereat the extra kinetic energy would be less than gainfully employed in making a hole in the scenery. The heavy arrow, on the other hand, would be more likely to stop in the target, passing all it's energy into the target - energy transfer is the key to stopping power.

Your 1/4lb warbow arrow hitting the aforementioned armoured knight downrange at 100f/s, not even penetrating the armour, but passing all it's kinetic energy to the target, would have the same energy of impact as a 12lb sledgehammer swung at 15f/s (try swinging one at this speed - it's hard work!)  - more than enough to knock said knight over.
Title: Re: Warbow FPS?
Post by: adb on April 12, 2013, 12:22:38 pm
Big, heavy arrows do not need as much velocity to get the hitting power and KE of a normal (lighter) arrow.
KE= penetration/damage.

Momentum = mv (mass x velocity) and is what you need for penetration with a set frontal area - the more mass you have, the higher the resistance to a change in velocity, whether due to air resistance or due to penetration into the target.

Kinetic energy = mv2 (mass x velocity x velocity) and is what causes impact damage to the target (as distinct from penetrating/cutting tissue damage from the sharp edges of a broadhead).

Illustration:
2 arrows - one weighing 300gr travelling at 300 f/s, (carbon out of a compound?), the other weighing 600gr travelling at 150f/s (warbow?)
They both have the same momentum, but the lighter arrow has twice the kinetic energy of the heavier arrow at half the velocity.
If both arrows had the same point profile and cross-section (OK, unrealistic, but bear with me), they would penetrate to the same depth, but the lighter arrow would impart a heavier impact.
Switching back to Planet Reality, where the lighter arrow has a much smaller cross section, the lighter, faster arrow would quite possibly penetrate all the way through, whereat the extra kinetic energy would be less than gainfully employed in making a hole in the scenery. The heavy arrow, on the other hand, would be more likely to stop in the target, passing all it's energy into the target - energy transfer is the key to stopping power.

Your 1/4lb warbow arrow hitting the aforementioned armoured knight downrange at 100f/s, not even penetrating the armour, but passing all it's kinetic energy to the target, would have the same energy of impact as a 12lb sledgehammer swung at 15f/s (try swinging one at this speed - it's hard work!)  - more than enough to knock said knight over.

I agree with everything you've written. But, it's not KE that kills with an arrow, it's penetration. KE is perhaps significant using a rifle, but not an arrow.
Title: Re: Warbow FPS?
Post by: adb on April 12, 2013, 12:28:35 pm
It's ok testing these bows to see if they shoot through armour but that doesn't really matter. It was the French horse's we were interested in hitting. A knight without a horse is next to useless.
A 'warbow' if made correctly will do the same as a 'normal weight' bow whern everything is scaled in proportion.

Agreed. I believe the whole armour penetration thing is a bit of a myth. As has been demonstrated, it was only possible at extremely close range (20 yards). The whole point of medieval or Tudor military archery was the same as modern artillery: to soften the enemy from a distance with massed volley. The arrows where much more effective on the soft bits and the horses. Yes, an unhorsed enemy knight is much less effective on foot.
Title: Re: Warbow FPS?
Post by: Thesquirrelslinger on April 12, 2013, 03:18:56 pm
Well, if I break all your ribs with a big heavy arrow... You are gonna have some fun swinging a sword. Or if I only break 1 or 2 ribs, or break your arm.

-Squirrel

Title: Re: Warbow FPS?
Post by: CaptainBeaky on April 12, 2013, 04:05:29 pm

...it's not KE that kills with an arrow, it's penetration. KE is perhaps significant using a rifle, but not an arrow.

Quite  :) - see my point regarding momentum being essential to penetration above - although the example was aimed more at the "could the warbow arrow penetrate armour or not?" argument.
Title: Re: Warbow FPS?
Post by: llkinak on May 14, 2013, 01:23:05 pm
Late post, I know, but I just got to it and thought I'd address the initial question.
I have a 120# tri-lam.  Maple back, purple heart core, ipe, belly.  It's about 74" nock to nock and 76" overall.
Parallel 3/8 inch birch arrows in the 900 grain range are going 170-175 fps 10 feet from the "muzzle".
A 1/2 inch tapered ash arrow weighing 1296 grains was in the 148.5 fps range, again about 10 feet away.
Chrony Chronograph on an indoor range at the local Sportsman's Warehouse.  I can't vouch for how often they calibrate the machine.  The bow was virtually brand new at the time.
I chronographed them simply out of academic interest.  I agree with those who think it doesn't matter all that much in the end with heavy arrows.  Shape and sharpness of the heads would probably matter a great deal, however, much more so than velocity as far as penetrating through unarmored critters is concerned. 
Title: Re: Warbow FPS?
Post by: Thesquirrelslinger on May 25, 2013, 01:29:49 pm
Thanks for the data. IMO I would rather stop someone by literally knocking them back with an arrow than killing, b/c the kill is not instant.
I wonder if you could hunt with a warbow? use some big arse broadheads, maybe 2 inches wide or so?
Title: Re: Warbow FPS?
Post by: adb on May 25, 2013, 01:56:18 pm
You could certainly hunt with a warbow, but I wouldn't. It'd be like killing flies with a hammer... you could do it, but there are much better tools. Accuracy and shot placement are much more important. A pass through is a pass through, regardless of draw weight. Broadheads here can't have barbs, and must be 7/8" wide minimum.

Hunting for me is all about providing a quick clean kill. The animal you're hunting deserves that. Go with the equipment that you can shoot best... consistently. If you can put an arrow in a 6" pie plate at 20 yards every shot with a warbow... go for it.
Title: Re: Warbow FPS?
Post by: llkinak on May 28, 2013, 03:34:53 pm
Quote
IMO I would rather stop someone by literally knocking them back with an arrow than killing, b/c the kill is not instant.
I wonder if you could hunt with a warbow? use some big arse broadheads, maybe 2 inches wide or so?
Hi, squirrelslinger
I doubt you'll be knocking anybody back with an arrow, it simply doesn't happen that way.  Neither does it happen with bullets, for that matter.  With light weight projectiles such as arrows and bullets, if they don't penetrate they tend to bounce off in whatever direction the various factors acting on them dictate.  You might very well knock over a steel plate or something similar, but people wearing armor who are shot with projectiles much more powerful than arrows aren't knocked back...they're just bruised and sore as all get out.

Regarding hunting with a warbow, I agree with adb.  It could be done but it shouldn't be.  Warbows are very inaccurate compared to modern compounds, or even recurves, to the point where for 99% of us hunting with one would almost certainly be unethical. 
Just my two cents.  ;)
Lance.


Title: Re: Warbow FPS?
Post by: adb on May 28, 2013, 05:11:30 pm
I totally agree. These Hollywood images of people being flung backwards after they're shot, like they've been jerked by a rope are pure rubbish. Being shot with a handgun, having a projectile weight of maybe 300 grains is not going to move a 200 pound man anywhere. It will more than likely pass through and kill anyone standing behind them. Anyone who hunts deer with a rifle will know this.
Title: Re: Warbow FPS?
Post by: Lukasz Nawalny on October 01, 2013, 05:04:27 pm
It was very light warbow but I have few results http://www.youtube.com/watch?v=eWrBfJyBCwQ
Title: Re: Warbow FPS?
Post by: adb on October 01, 2013, 06:10:52 pm
Why don't you pull it to 30" and see what it'll really do?
Title: Re: Warbow FPS?
Post by: Lukasz Nawalny on October 02, 2013, 03:50:16 am
It was maybe max 29 ". I dont shoot usually strong bows, I have trouble with my arm and I had problems pull this bow.
Title: Re: Warbow FPS?
Post by: adb on October 02, 2013, 10:40:40 am
Send it to me... I could wring it out for yah!! I'll even pay for the shipping!!  ;) ;D 8)
Title: Re: Warbow FPS?
Post by: kevinsmith5 on October 31, 2013, 07:13:14 pm
Some of you may be interested in reading this http://www.currentmiddleages.org/artsci/docs/Champ_Bane_Archery-Testing.pdf

It's actually the most comprehensive test I've seen of longbow vs armor that seems to scientically done.
Title: Re: Warbow FPS?
Post by: Del the cat on November 01, 2013, 04:48:19 am
Some of you may be interested in reading this http://www.currentmiddleages.org/artsci/docs/Champ_Bane_Archery-Testing.pdf

It's actually the most comprehensive test I've seen of longbow vs armor that seems to scientically done.
Good comprehensive test.
Unfortunately the bow used is under poundage and under draw length IMO, and probably represents only the very weakest of the Mary Rose bows.
Mind even with that it does demonstrate lethality.
Del
Title: Re: Warbow FPS?
Post by: cool_98_555 on November 01, 2013, 10:36:42 am
Thanks guys for all your replies!  There was one post in here that showed a light warbow through a chrono, and that is what I was looking for.  I realize it is not as ethical to hunt with a a warbow.  I also realize it is not as important for a war arrow to travel faster (hence a chrono test), but I was curious!  Nice to see at least one test on here.  Would like to see at least 100# at 32" through a chrono with 1/2" war arrows eventually! Thanks again for your replies!
Title: Re: Warbow FPS?
Post by: kevinsmith5 on November 01, 2013, 06:09:59 pm
Some of you may be interested in reading this http://www.currentmiddleages.org/artsci/docs/Champ_Bane_Archery-Testing.pdf

It's actually the most comprehensive test I've seen of longbow vs armor that seems to scientically done.
Good comprehensive test.
Unfortunately the bow used is under poundage and under draw length IMO, and probably represents only the very weakest of the Mary Rose bows.
Mind even with that it does demonstrate lethality.
Del
He made it pretty clear (and did some headache inducing math to back it up) that he was accounting for the difference in power by shooting from closer.
Title: Re: Warbow FPS?
Post by: WillS on November 01, 2013, 06:24:10 pm
Here you go.  Skip on to 5min51seconds.  Mark Stretton, using a 150# warbow shooting half inch arrows, being recorded for speed.

http://www.youtube.com/watch?v=zTDHOcWbVLQ

52 metres per second equates to 170fps.  The video goes on to show what it does to armour.  Not the most exacting tests, but gives you a good idea.
Title: Re: Warbow FPS?
Post by: Del the cat on November 02, 2013, 06:10:42 am
I watched the rest of it.
Pretty good, he does 'dress up' the odd theory and the illustrations don't always support his theories.
There are as many illustrations of whip ended bows as reflexed tips.
His theory about mounted archers going through the ford to protect the crossing is bonkers! If the water was chest deep, then a horse couldn't gallop through it and you couldn't shoot a bow from the horse. It's glaringly obvious that the archers on your side of the river would be shooting to protect those wading over to establish a bridgehead.
Del
Title: Re: Warbow FPS?
Post by: Atlatlista on November 02, 2013, 02:04:32 pm
I watched the rest of it.
Pretty good, he does 'dress up' the odd theory and the illustrations don't always support his theories.
There are as many illustrations of whip ended bows as reflexed tips.
His theory about mounted archers going through the ford to protect the crossing is bonkers! If the water was chest deep, then a horse couldn't gallop through it and you couldn't shoot a bow from the horse. It's glaringly obvious that the archers on your side of the river would be shooting to protect those wading over to establish a bridgehead.
Del

I totally agree with your interpretation, though I disagree that you can't shoot a longbow from horseback.
Title: Re: Warbow FPS?
Post by: Del the cat on November 03, 2013, 04:18:29 pm
I watched the rest of it.
Pretty good, he does 'dress up' the odd theory and the illustrations don't always support his theories.
There are as many illustrations of whip ended bows as reflexed tips.
His theory about mounted archers going through the ford to protect the crossing is bonkers! If the water was chest deep, then a horse couldn't gallop through it and you couldn't shoot a bow from the horse. It's glaringly obvious that the archers on your side of the river would be shooting to protect those wading over to establish a bridgehead.
Del

I totally agree with your interpretation, though I disagree that you can't shoot a longbow from horseback.
I didn't say you can't shoot a longbow from horseback...
I said you can't shoot a longbow from the back of the horse in the situation we were discussing (in chest deep water)...
... do pay attention  ;)
A horse in water upto a man's chest wouldn't be galloping, it would be wading or swimming. And the lower limb of the bow would be in the water!
In the video he gallops his horse through water 6" deep through a stream! Not chest deep to a man through a river!
Del
Title: Re: Warbow FPS?
Post by: Atlatlista on November 04, 2013, 12:24:09 am
I didn't say you can't shoot a longbow from horseback...
I said you can't shoot a longbow from the back of the horse in the situation we were discussing (in chest deep water)...
... do pay attention  ;)
A horse in water upto a man's chest wouldn't be galloping, it would be wading or swimming. And the lower limb of the bow would be in the water!
In the video he gallops his horse through water 6" deep through a stream! Not chest deep to a man through a river!
Del

Fair point.  I'm personally in favor of an interpretation of mounted longbowmen in the hundred years' war as dragoons anyway - i.e. Poitiers.
Title: Re: Warbow FPS?
Post by: Joec123able on November 05, 2013, 04:37:05 am
Squirrelslinger there's no freakin way any arrow is going to knock any one down in fact even the heaviest of warbow arrows from the heaviest bow wouldn't even nudge an average man now of course if you shot an unarmoured man with a blunt heavy arrow it would shatter bones that's for sure but wouldn't move him at all.
Title: Re: Warbow FPS?
Post by: Heffalump on November 05, 2013, 08:58:39 am
Squirrelslinger there's no freakin way any arrow is going to knock any one down in fact even the heaviest of warbow arrows from the heaviest bow wouldn't even nudge an average man now of course if you shot an unarmoured man with a blunt heavy arrow it would shatter bones that's for sure but wouldn't move him at all.

....so by your reckoning Joe, if we were to take a guy in full armour, he wouldn't even notice a series of 1/2" shafted rubber tipped blunts shot at him, they'd be like flies buzzing around outside his steel suit?........

http://youtu.be/_pxHnntyduw

Really? Have you ever even handled a half-inch hardwood shafted 32" long war arrow and considered the associated point loading if shot from a heavy bow? Kinetic energy anyone?!  ::) LoL
Title: Re: Warbow FPS?
Post by: WillS on November 05, 2013, 09:08:54 am
There's also that brilliant 2 hour special from Mike Loades on medieval life, and he ropes in EWBS Joe Gibbs and mark Stretton to shoot warbows at a force meter which is covered with linen, chain and padding and the force punched into the meter is clearly enormous and easily enough to stagger an oncoming man, and quite probably drive him onto the floor if he wasn't bracing deliberately.

Plus the old Conquest videos on YouTube of the host wearing FULL plate harness being shot at by light Victorian bows and 3/8" arrows and he's not exactly walking through them like rain. 

You have to bear in mind that these bows were designed for one single purpose : to destroy a human being and punch through any armour available at the time.  They weren't designed to get close, or annoy (although the Bearing arrows were probably harrassing arrows rather than plate cutters) they were created to kill.

If you take a lump of wood (and half inch of solid wood with a whacking 40gram 4inch plate cutter on the end is BIG) and throw it out of a bow with a draw weight of 150lbs straight into somebody's chest, they're going to not only feel it, but it will be like pounding them on the chest with a baseball bat. 
Title: Re: Warbow FPS?
Post by: Atlatlista on November 05, 2013, 11:07:52 am
The idea isn't to stagger the guy though, that's counter-productive.  The idea is to penetrate the target clean through and leave a gaping wound channel behind.  Staggering someone is a result of the force being transmitted, not to the cutting of the wound channel, but to the surrounding body/armor.  This is energy lost for the purpose of the shot to begin with.  So, an ideal archery shot doesn't stagger anybody.  It treats the body like a viscous fluid, the arrow passes clean through and the target has a moment of reflection as he realizes that there are holes where his insides used to be, and that this is problematic for him.  Of course, given the constraints of medieval weapons and armor, there is going to be a significant amount of energy lost, resulting in that sort of baseball bat-like punch, but the punch is secondary to the cut.
Title: Re: Warbow FPS?
Post by: WillS on November 05, 2013, 11:18:18 am
Ah, ideal worlds  :P

I dunno, I can't imagine blacksmiths (no matter how skilled!) imagining that their plate cutters are actually going to pass clean through?  It must have been a more realistic expectation to assume the arrow only gets as far as going in a few inches, breaking off and leaving festering diseased wounds, while simultaneously dropping the guys backwards so they're not a problem anymore.

Still, ideals apart, the fact remains that if you get hit by a war arrow going full bananas and you're wearing protective armour, you're going to be moved by the force.  The statement "the heaviest of warbow arrows from the heaviest bow wouldn't even nudge an average man" was a bit....  Yeah.
Title: Re: Warbow FPS?
Post by: Joec123able on November 05, 2013, 11:37:22 am
Squirrelslinger there's no freakin way any arrow is going to knock any one down in fact even the heaviest of warbow arrows from the heaviest bow wouldn't even nudge an average man now of course if you shot an unarmoured man with a blunt heavy arrow it would shatter bones that's for sure but wouldn't move him at all.

....so by your reckoning Joe, if we were to take a guy in full armour, he wouldn't even notice a series of 1/2" shafted rubber tipped blunts shot at him, they'd be like flies buzzing around outside his steel suit?........

http://youtu.be/_pxHnntyduw

Really? Have you ever even handled a half-inch hardwood shafted 32" long war arrow and considered the associated point loading if shot from a heavy bow? Kinetic energy anyone?!  ::) LoL

Are you serious man ?? I didn't say nothing like that but it surely isn't going to be pushing a guy to the ground haha
Title: Re: Warbow FPS?
Post by: WillS on November 05, 2013, 11:48:30 am
Apologies for the language version, you'll have to buy the DVD if you want it in English!

http://www.youtube.com/watch?v=nlgM_aYgIMw

Skip to 29 minutes in.  Watch Joe and Mark shoot half inchers into the force meter from 120lb bows.  Not even full power warbows being used here.

If your Spanish isn't great, he gets a reading of 115lbs off target, and then 300lbs dead on the meter.  That's 300lbs of force going straight into you, at 170 feet per second.  If you don't think that would knock you on your arse you're crazy!

He goes on to say "you've got a value of 10 newton seconds, which is actually about the mid range of a 44 magnum bullet"

I'm fairly certain (having never been shot before) that a normal bloke walking up hill towards some archers getting hit at that force would fall over.  Just my opinion.

(Any warbow fans need to get this DVD by the way.  Lots of great archery stuff, and lots of good cameos from EWBS members ;) )
Title: Re: Warbow FPS?
Post by: llkinak on November 05, 2013, 01:32:06 pm
Quote
If your Spanish isn't great, he gets a reading of 115lbs off target, and then 300lbs dead on the meter.  That's 300lbs of force going straight into you, at 170 feet per second.  If you don't think that would knock you on your arse you're crazy
Hi, Will
I think you're misinterpreting this a bit.  It's not 300 lbs moving at 170fps, it's not even 300 foot pounds of energy.  At best a warbow arrow can transmit 100-120 foot pounds into a target, and that's if it sticks into it and doesn't waste some of that energy bouncing off, bending or breaking the arrow, denting the armor, etc, etc, etc.  That's a little more than a .25 ACP pistol will do, and those don't knock anybody back when they're shot into a guy wearing a vest.  High caliber rifle bullets don't even "knock you on your arse" and they are far, far more powerful than warbow arrows.  If the arrow doesn't penetrate the armor and cut some major cables it's not going to be effective, and it won't knock you back unless you're pretty off balance to begin with. 
Title: Re: Warbow FPS?
Post by: WillS on November 05, 2013, 01:35:41 pm
Ah ok, I'm with you on the numbers (it's not my thing!)  I was quoting the video clip where the guy said it was the same as a 44 mag bullet.

However, surely a bullet is far smaller than an arrow? So even with the same force and speed behind it, a bullet is more likely to make a clean hole straight through, while an arrow has more surface area so will deliver a harder punch?  I am terrible with physics, but if the arrow doesn't penetrate, isn't that more likely to deliver blunt force to the target?  All the energy that should be used to punch through the armour is being spent/wasted on the area around it, like a great meaty fist thumping into the chest?

Or have I got that totally wrong?
Title: Re: Warbow FPS?
Post by: Del the cat on November 05, 2013, 01:53:58 pm
Yeah... but bullets and even a shotgun blast won't throw you over... that's just Hollywood bull >:(.

If you look at real war footage, people just drop where they stand when shot.

If you make a few comparisons with cricket or tennis balls, they don't knock people over.
Or consider a golf ball (about 1.6 oz) people hit with one of those travelling at a heck of a speed get hurt but not lifted off their feet.
Say a 1/4 pound arrow is doing 130mph and if all the momentum is maintained (which of course it isn't as most of the energy would be dissipated in armour,tissue etc.) and it hits a body weighing 12stone... ( that's 168pounds).
That's going to leave the combined weight travelling at approx 130/16.258 or about 0.77mph which isn't much.
If someone was off ballance they may get toppled, but certainly not thrown over by the impact.

Back to the shotgun. If you shoot one, you need to lean into it a bit, and it would topple you if you were off balance and really didn't know what you were doing. The shot can't possibly hit you with any more force that the recoil of the gun (according to that nice Mr Newton)

Del
Title: Re: Warbow FPS?
Post by: llkinak on November 05, 2013, 01:55:32 pm
Quote
Ah ok, I'm with you on the numbers (it's not my thing!)  I was quoting the video clip where the guy said it was the same as a 44 mag bullet.

However, surely a bullet is far smaller than an arrow? So even with the same force and speed behind it, a bullet is more likely to make a clean hole straight through, while an arrow has more surface area so will deliver a harder punch?  I am terrible with physics, but if the arrow doesn't penetrate, isn't that more likely to deliver blunt force to the target?  All the energy that should be used to punch through the armour is being spent/wasted on the area around it, like a great meaty fist thumping into the chest?

Or have I got that totally wrong?
Well, there a couple of thing about your statement that are not quite accurate.  They apparently used a .44 magnum as a comparison, so let's use that. 
1.  Comparing a .44 mag to any arrow is the epitome of apples to oranges.  The .44 is a far more powerful projectile since it is traveling much, much faster, well over 1,000 fps faster.  Now, it is lighter, but you can increase a projectile's energy more by speeding it up than by making it heavier, and a projectile's energy is what defines it's ability to do work.
2.  In terms of diameter, a .44 mag, which is .429 caliber, is actually closer to an arrow than you might think.  .429 is about 11mm, so slightly larger than 3/8 inch, not too far from warbow arrow diameter.  However, a .44 mag typically has a flat fronted projectile, rather than a point as on a bodkin.  This doesn't matter all that much for our purposes, since we're talking about non-penetrating rounds, but it is interesting.
3.  .44 magnum rounds produce between 900-1300 foot pounds of energy depending on the loading.  (Some exceptions, but that's the general area.)  Warbow arrows produce about 10% of that depending on various factors, but any bow putting out 130 foot pounds would be an extremely powerful bow.
4.  Given that a man wearing body armor who is struck by a .44 mag, or, as I said, even high velocity rifle rounds like a .308, isn't knocked back, why would a warbow arrow, which only has a fraction of the power, be able to accomplish this?  The answer is, it can't.  True, either projectile will impart energy into it's target, and in doing so will effect that target, but a man walking forward won't be knocked off his feet by either one.
Title: Re: Warbow FPS?
Post by: WillS on November 05, 2013, 02:00:57 pm
Well, I can't argue with that! Thanks for the detailed reply!

I guess it's another case of TV shows really trying to push the "scare factor" of medieval weapons, when really they're not that effective! I suppose if they were that effective, we wouldn't need gunpowder...!

Still, I can't help thinking that a normal man getting hit full on with a half inch war arrow from a true warbow is gonna feel a kick like a horse, and whether stumbling or actually forced backwards by the impact is irrelevant if the weapon does what it's meant to do!
Title: Re: Warbow FPS?
Post by: llkinak on November 05, 2013, 02:04:33 pm
I think arrows can be very effective...if they penetrate into the body.  If they don't then they're pretty much completely ineffective.  Interesting you mention being kicked by a horse.  Now there's something which will move a guy around a bit. 
Title: Re: Warbow FPS?
Post by: mullet on November 05, 2013, 02:35:18 pm
This discussion has been long and very interesting. One thing I can add to this is you guys know your warbows but across the pond we know our firearms ;D. I hunt hogs with my .44 Mag with 300 grain bullets and I've seen them flip a pig on his arse, and I don't care how much armor you want to put on, you don't want to get hit in the chest with my .300 WinMag or for that matter, my 50 caliber flintlock. But, I also have know doubt a half inch arrow to the chest with armor on, not expecting it, would put my little arse on the ground, also.
Title: Re: Warbow FPS?
Post by: WillS on November 05, 2013, 04:20:29 pm
I also reckon that if you caught somebody off centre you'd see far more movement from their body.  Imagine a war arrow whacking into a shoulder or hip.  That's gonna spin you round no matter what!
Title: Re: Warbow FPS?
Post by: mullet on November 05, 2013, 04:42:09 pm
I agree :) People are not 1957 Cadillacs.
Title: Re: Warbow FPS?
Post by: mullet on November 05, 2013, 05:06:59 pm
Del, one thing you are not considering is the bullets used in war are Full-Metal jacketed. They very seldom expand.
Title: Re: Warbow FPS?
Post by: llkinak on November 05, 2013, 05:58:09 pm
Quote
I hunt hogs with my .44 Mag with 300 grain bullets

So, having fired more than a few .44 mags myself I have to ask:  Were you flung backwards when you touched the thing off?  Lets take that a step further.  I have a .416 Remington Mag, I don't recall having been knocked to the ground when firing it.  I don't think anyone is debating that an arrow might move a body part, or that the person wearing the armor which deflected it would not notice it at all.  (Then again, there are plenty of folks who have been shot in a vest with pistol ammo and not known about it until after the fight was over simply due to the adrenaline kicking in.)  What I'm saying is the arrow isn't going to knock anyone off their feet or push them backwards. 
Title: Re: Warbow FPS?
Post by: adb on November 05, 2013, 06:44:40 pm
Comparing arrows and bullets is ridiculous. They will cause death by different methods. Small high velocity projectiles (bullets) kill by vital organ interruption, but part of the equation is kinetic energy (ft/lbs). The impartation of that energy to the target (animal, etc.) has an effect, mostly shocking the central nervous system. But the shock effect alone does not kill. I've seen deer shot in the ass with a 338WM run away, not to be recovered.

Arrows, on the other hand, are much different. They kill by vital organ interruption as well, but purely by hemorrhage. The amount of kinetic energy transferred to the target is negligible. Getting hit, even by a 1/4# war arrow @ 170 fps, would get your attention in armour, but the amount of kinetic energy would not kill you. And armour penetration, as has been shown over and over, is only possible at very close range... 20-30 yards. War arrows are no different, they killed by hemorrhage by hitting vulnerable areas, and were devastating to unarmoured horses.

I have shot a vast number of WT deer through the chest with my 300WM, and not ONE of them was knocked off its feet. Some didn't even show any sign of being hit. Most bullets were a complete pass through. The only devastating, knocked off their feet results, were head shots, but for a whole different reason... massive trauma to the CNS.
Title: Re: Warbow FPS?
Post by: Del the cat on November 05, 2013, 06:50:29 pm
A very fast cricket ball delivery is 100mph the ball weights 5.5 oz it is thus roughly comparable in energy to a warbow arrow The arrow is a bit faster but lighter.

Arrow, say 180 fps 0.25 lb that gives 2025 doesn't matter what the units are as I'm being consistent with the two calulations.
Cricketball say 146 fps 0.34 lb that gives 3623
I could work it backwards and come up with the cricket ball speed needed to match the arrow's energy... but frankly I can't be bothered, and no amount of arithmetic will actually change the facts!

So the cricket ball has more kinetic energy! It will transfer it better without wasing energy punching a hole in you but it still won't knock you over... yes it will hurt, break ribs etc, but not knock you over.
Our perception has been distorted by Hollywood.

An arrow is specifically designed NOT to knock you over.... but to penetrate!

Anyhow it's easy enough to test, get a few bags of sand and stack 'em up. Shoot it and see what happens.

For our transatlantic cousins:-
A baseball weight and speed is V similar to the cricket ball  ;D
Del

(@abd   Well said! They say an arrow strike is more like a knife/sword thrust whereas a bullet is a blunt brute force impact.)
Title: Re: Warbow FPS?
Post by: WillS on November 05, 2013, 07:05:58 pm
Well, there's only one way to find out...

Who's up for being a guinea pig?
Title: Re: Warbow FPS?
Post by: adb on November 05, 2013, 07:10:18 pm
No need. I've killed many deer with bullets and arrows. Most deer are much heavier than humans. Seen the effects of both with my own eyes.
Title: Re: Warbow FPS?
Post by: WillS on November 05, 2013, 07:13:49 pm
Ah, but were the deer wearing period accurate armour? If not, your tests are irrelevant  ::)
Title: Re: Warbow FPS?
Post by: adb on November 05, 2013, 07:16:35 pm
Good grief, Will... you're missing the point.  ::)
Title: Re: Warbow FPS?
Post by: WillS on November 05, 2013, 07:19:49 pm
 ;D ;D
Title: Re: Warbow FPS?
Post by: Josh B on November 05, 2013, 09:55:49 pm
[quote author=Del the cat link=topic=39000.msg580674#msg580674 date=1383671086
The shot can't possibly hit you with any more force that the recoil of the gun (according to that nice Mr Newton)

Del
[/quote]

On the face of it, newtons law would seem that simple.  And if you figure in all the applicable data it still stands.  However you are overlooking many important variables in your formula.  Just to name a few, weight of the firearm, energy bled off to cycle action(autoloaders), ergonomics of the firearm just to name a few.  These factors are all important to the equation.  I will use the .50 bmg as an example as its the most powerful caliber I've shot.  The recoil imparted to the shooter in a thirty  pound rifle is roughly 80 ftlbs, admittedly, that's over four times the energy to the shooter than most people can stand.  At the other end however, the .50 bmg is delivering well over 12,000 ftlbs of energy.  That will not only knock you down, but usually scatters you for several yards whether you are wearing body armor or not.  So its ridiculous to even try to compare firearms to bows.  Oh and to the .25 acp energy...I can tell you from personal experience that a .22 lr in the thigh will knock your leg out from under you as if it was hit with sledgehammer.  Josh
Title: Re: Warbow FPS?
Post by: Josh B on November 05, 2013, 11:51:24 pm
I had to take a break for supper.  So to continue.  Obviously that full 12000 ftlbs is not transferred to a soft target like the human body.  90 percent or better is carried on through with the projectile.  Also the more dense bone or more resistant materials struck equal more energy transfer.  ADB has mentioned that he hasn't knocked a deer down.  Most of the time that will be the case with well placed shots.  The bullet only contacts soft tissue and light rib bones.  Put the same bullet through the shoulder blades and spine...its a whole different result.  But as has been mentioned this is pretty much irrelevant to archery.   KE is pretty much a non factor with arrows so I'll put the brakes on here and go on my merry way.  Josh
Title: Re: Warbow FPS?
Post by: kevinsmith5 on November 06, 2013, 08:09:15 am
Ok, in the 15-16th century there appears to have only been about 5% of an army that had plate armor and not maille or jacks....so this seems to apply to some comments made here.


http://www.currentmiddleages.org/artsci/docs/Champ_Bane_Archery-Testing.pdf
Title: Re: Warbow FPS?
Post by: Del the cat on November 06, 2013, 01:59:06 pm
Ok, in the 15-16th century there appears to have only been about 5% of an army that had plate armor and not maille or jacks....so this seems to apply to some comments made here.


http://www.currentmiddleages.org/artsci/docs/Champ_Bane_Archery-Testing.pdf
And presumably even fewer horses...
Del
Title: Re: Warbow FPS?
Post by: Atlatlista on November 06, 2013, 03:59:27 pm
Right.  And these are well-trained horses that we're dealing with, but you probably don't even have to inflict that much of a wound on them to lead to behavior that seriously disrupts whatever the rider has in mind.  The horses on my farm bolt if they hear a loud noise, and they're pretty docile plow horses.
Title: Re: Warbow FPS?
Post by: 1442 on November 07, 2013, 12:06:01 pm

Thanks to those who actually answered the original question. I was curious about that too.
Title: Re: Warbow FPS?
Post by: sweeney3 on November 12, 2013, 05:10:37 pm

Thanks to those who actually answered the original question. I was curious about that too.



 ;D ;D